When I was 7 or 8, my brother and I had a ZX Spectrum 48K. I learned to program BASIC on it through trial and error, and that became the foundation for my work years later. I was very good at Match Day, and I always wished I could play against more people.
One day I thought: how cool would it have been to play Match Day online? And why not try building it? Once the online play system was in place, I decided to add more games. That’s how Spectrum Online was born: the original games, in the browser, against a friend in their own home.
All the code was written with Claude, Anthropic’s AI. I didn’t write a single line: I kept telling it what I wanted and Claude programmed it. As a kid I learned on the Spectrum through trial and error; the process now is similar, but my part is knowing what to ask for.
For now there are four: Match Day and Match Day II (Ocean), Match Point (Psion / Sinclair) and Fernando Martín Basket Master (Dinamic). The catalogue will keep growing, and users can suggest games.
